Cleric

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Official Information

Clerics are part fighter, part doctor, and part magician. Capable of fighting above their level for a while, they pay a price by becoming weakened for a time while their mana regenerates. They can use any armor, blunt one-handed weapons, and shields. Evil clerics, due to their nature, may also use sharp weapons.

A dwarf, an elf, a gnome, a half-elf, a halfling, a sahuagin, or a human can be a Cleric.

Skill List

Cleric skills and/or spells:

 Armor              is at level  1  Cause light        is at level  1
Cure light is at level 1 Common is at level 1
Continual light is at level 2 Create water is at level 2
Faerie fire is at level 2 Create food is at level 3
Magic stone is at level 3 Refresh is at level 3
Dwarven is at level 3 Elven is at level 3
Gnomish is at level 3 Halfling is at level 3
Aarakocra is at level 3 Giant is at level 3
Minotaur is at level 3 Ogre is at level 3
Sahuagin is at level 3 Blindness is at level 4
Cure blindness is at level 4 Detect evil is at level 4
Detect good is at level 4 Bless is at level 5
Cause serious is at level 5 Cure serious is at level 5
Detect poison is at level 5 Kobold is at level 5
Goblin is at level 5 Orc is at level 5
Immunity is at level 6 Know alignment is at level 6
Protection evil is at level 6 Protection good is at level 6
Spiritual hammer is at level 6 Call lightning is at level 7
Cure deafness is at level 7 Detect hidden is at level 7
Tongues is at level 7 Dodge is at level 7
Cure mute is at level 8 Pass w/o trace is at level 8
Poison is at level 8 Summon is at level 8
Cause critical is at level 9 Cure critical is at level 9
Cure disease is at level 9 Cure poison is at level 9
Dispel evil is at level 10 Dispel good is at level 10
Locate object is at level 10 Thoras is at level 10
Troll is at level 10 Curse is at level 11
Remove curse is at level 11 True seeing is at level 11
Mute is at level 12 Turning is at level 12
Control weather is at level 13 Flamestrike is at level 13
Sanctuary is at level 13 Sphere use is at level 13
Harm is at level 14 Heal is at level 14
Animate dead is at level 15 Cause disease is at level 15
Earthquake is at level 15 Word of recall is at level 15
Blynd is at level 15 Drow is at level 15
Firestorm is at level 16 Remove fear is at level 16
Engage is at level 16 Righteous assault is at level 17
Fear is at level 20 Quiet is at level 20
Parry is at level 20 Info is at level 20
Confusion is at level 23 Charge is at level 24
Retrieve is at level 25 Imprint is at level 27

Player-Supplied Information

(From the TFC for Newbies website created by Nyx)

Clerics, more than other classes, are defined by their alignment. The spells they can learn depend on what immortal they choose to worship, with evil clerics having some more combative spells and good clerics having some more defensive/curative spells. This class is often combined with warrior as it is the only other base class that allows you to wear metal. Clerics can also use the create food spell to generate Magic Mushrooms, a staple for many PCs.

The primary stat for clerics is wisdom.
The secondary stat for clerics is strength.


Rumor and Speculation

None at this time.