Difference between revisions of "Classes"
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===Misc. classess=== | ===Misc. classess=== | ||
*[[Bard]] | *[[Bard]] | ||
*[[Ordained]] | |||
*[[Paladin]] (Replaced by Ordained) | |||
== Class Maximum Stats == | |||
Class Maximums <br> | |||
Each class has a maximum that you can reach when you add magical gear. <br> | |||
For example, a Ranger can have 25 DEX with gear, whilst a Warrior can only have 22. <br> | |||
CON, LUC, INT and WIS are a maximum of 25 for all classes.<br> | |||
<br> | |||
Multiple Classes <br> | |||
Your 'primary class' is determined by the highest class you have. <br> | |||
Example: The primary class of [Ra(12) Cl(15)] is Cleric. <br> | |||
<br> | |||
When both classes are equal the first listed is Primary. <br> | |||
Example: The primary class of [Ra(12) Cl(12)] is Ranger. <br> | |||
<br> | |||
You will also hear people refer to being '<class>-prime'. The examples above are 'Cleric-prime' and 'Ranger-prime', respectively.<br> | |||
<br> | |||
Chart - Geared stat maximums, per class | |||
{|class = "wikitable sortable" | |||
!Class | |||
!STR | |||
!DEX | |||
!CHR | |||
!CON | |||
!LUC | |||
!INT | |||
!WIS | |||
|- | |||
|Warrior||25||22||20||25||25||25||25 | |||
|- | |||
|Ranger||22||25||20||25||25||25||25 | |||
|- | |||
|Thief||||25||22||25||25||25||25 | |||
|- | |||
|Cleric||22||21||20||25||25||25||25 | |||
|- | |||
|Mage||20*||22||20||25||25||25||25 | |||
|- | |||
|Shaman||20*||22||20||25||25||25||25 | |||
|- | |||
|Bard||20*||22||25||25||25||25||25 | |||
|- | |||
|Thug||||||20||25||25||25||25 | |||
|- | |||
|Ordain||23||23||23||25||25||25||25 | |||
|- | |||
|} | |||
-*Half-ogres and Giants have a natural racial maximum STR of 21, therefore it is possible for these races to reach 21 STR, regardless of class. | |||
[[Category:Classes]] |
Latest revision as of 15:05, 20 March 2013
A character's "class" is that character's occupation(s). The following classes are available:
Fighting classes
Magic classes
Thief classes
Misc. classess
Class Maximum Stats
Class Maximums
Each class has a maximum that you can reach when you add magical gear.
For example, a Ranger can have 25 DEX with gear, whilst a Warrior can only have 22.
CON, LUC, INT and WIS are a maximum of 25 for all classes.
Multiple Classes
Your 'primary class' is determined by the highest class you have.
Example: The primary class of [Ra(12) Cl(15)] is Cleric.
When both classes are equal the first listed is Primary.
Example: The primary class of [Ra(12) Cl(12)] is Ranger.
You will also hear people refer to being '<class>-prime'. The examples above are 'Cleric-prime' and 'Ranger-prime', respectively.
Chart - Geared stat maximums, per class
Class | STR | DEX | CHR | CON | LUC | INT | WIS |
---|---|---|---|---|---|---|---|
Warrior | 25 | 22 | 20 | 25 | 25 | 25 | 25 |
Ranger | 22 | 25 | 20 | 25 | 25 | 25 | 25 |
Thief | 25 | 22 | 25 | 25 | 25 | 25 | |
Cleric | 22 | 21 | 20 | 25 | 25 | 25 | 25 |
Mage | 20* | 22 | 20 | 25 | 25 | 25 | 25 |
Shaman | 20* | 22 | 20 | 25 | 25 | 25 | 25 |
Bard | 20* | 22 | 25 | 25 | 25 | 25 | 25 |
Thug | 20 | 25 | 25 | 25 | 25 | ||
Ordain | 23 | 23 | 23 | 25 | 25 | 25 | 25 |
-*Half-ogres and Giants have a natural racial maximum STR of 21, therefore it is possible for these races to reach 21 STR, regardless of class.