DAMAGETYPE
Revision as of 19:41, 21 January 2012 by CorriPuppy (talk | contribs) (Created page with "'''DAMAGETYPE:''' <br> Only useful for weapons. Specifies what type of damage is acceptable. This can be particularly important for clerics and thieves. If not specified, th...")
DAMAGETYPE:
Only useful for weapons. Specifies what type of damage is acceptable. This can be particularly important for clerics and thieves. If not specified, the default is any damagetype.
Valid Options:
1 (slashing),
2 (piercing),
3 (blunt).
Examples:
LOCATE DAMAGETYPE 3 BID 1000
To find an item that does blunt damage