Difference between revisions of "Directions"

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==Other Useful Locations==
Jill (to switch to a magic class):  <br>
Take the vortex udnw, then: ddsd, nedn, eneu, esun, dssw, ueen, edee, need, esss, sesw, usus, cross maze, exit mace and search South and East.
Jack (to switch to a non magic class): <br>
Take the vortex uee, then: north and west until "SPLIT" then nwuww. Then from the maze, follow this pattern:  nnne nwww nsww nssss nnee sss wee nes
Outland Frontier (From 'mouth of the river' north of lake stillwater): 9n 2e s e

Revision as of 21:46, 8 July 2011

Vortex

When navigating in the vortex, down and south are the safest directions.
If you get blown around, exit down and south and start over. (If that doesn't work, try one west then down and south again.)

For these directions, the first up gets you into the vortex.

Direction Vortex Drop
us Hovelton (took)
uds Nydia
uee Cobblestone Road (To Jack, MoK)
udenn Aran (Overlook)
udnw Guru (near Gla'shorn - To Jill)
udds Lineoth
uddee Kuroth
uddenn Skull Top
uddnw EmDeVille
u,3d,s The Isle
3u,ee ThistleRock
u,3d,ee Cillidillia
3u,enn Demon Realm (Agressive)
u,3d,enn Scairz (River of Despair)
4u,s Half-Elf camp (Jacek)
4u,e,2n Midgaard
u,4d,n,w Malenest
5u,2e DwarvenHold
5u,e,2n Mithas

Other Useful Locations

Jill (to switch to a magic class):
Take the vortex udnw, then: ddsd, nedn, eneu, esun, dssw, ueen, edee, need, esss, sesw, usus, cross maze, exit mace and search South and East.

Jack (to switch to a non magic class):
Take the vortex uee, then: north and west until "SPLIT" then nwuww. Then from the maze, follow this pattern: nnne nwww nsww nssss nnee sss wee nes

Outland Frontier (From 'mouth of the river' north of lake stillwater): 9n 2e s e