Difference between revisions of "Archmob"
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| [[The Guildmaster]] || || Mage | | [[The Guildmaster]] || || Mage | ||
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| [[Travim the Holy Cleric]] || || Cleric (also duh) | | [[Travim the Holy Cleric]] || || Cleric (also duh) |
Revision as of 15:45, 1 December 2015
Official Information
Archmobs are Mobs with additional capabilities that tend to make them more powerful and dangerous than the run of the mill mob. They come in all three magic class variations, and can be VERY DANGEROUS, especially when hunting!
Additionally, Archmobs generate extra xp on a kill, magical items usable by all classes (Spell Spheres/Crystal Spheres, and 'Spell Crystals', which are how a player can use Archmob abilities.
An ArchMob Mini Quest, or AMMQ, is a contest that god+ will sometimes run for high level characters. (See AMMQ and Signup for additional information)
Player Provided Information
Famous Archmobs
Mob Name | Zone | Arch Type |
---|---|---|
Bethany | Mage | |
the mighty phoenix Nataraja | Shaman | |
Landru | ||
The Master | Mage | |
An Efreeti | ||
the High Priestess of Jester Knight | Cleric | |
Myrrhine | ||
The High Priestess of Lloth | ||
The High Shaman of Gronk | Shaman (duh) | |
Jeshael the Mad | ||
A Guildmaster | Mage | |
The Guildmaster | Mage | |
Travim the Holy Cleric | Cleric (also duh) | |
A blue djinni | ||
Skrai | Shaman | |
A Drow passenger | Mage | |