Difference between revisions of "User talk:Fumino"

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Fumino: What is your screen resolution? In the meantime I'll up my resolution and see if it can be adjusted. It was supposed to re-size itself, but I did mess with a ton of things so I could have broke that part of it somewhere down the line. If I can't get it to auto re-size, I'll just put out different versions for different resolutions. Sorry about that!
Fumino: What is your screen resolution? In the meantime I'll up my resolution and see if it can be adjusted. It was supposed to re-size itself, but I did mess with a ton of things so I could have broke that part of it somewhere down the line. If I can't get it to auto re-size, I'll just put out different versions for different resolutions. Sorry about that!
Fumino: Noticed the top and bottom border doesn't stretch across all the way either. Working on it. Also fixed the Dex: stat (it was pulling the chr star for it), added a "show stats" alias in case someone wants to copy that info, and added in mr: and hp: into the triggers to pick up when reading your equipment as I forgot to add those in.

Revision as of 15:13, 4 February 2016

Ghazkull: not sure how simple it is but is there any way of making the background stretch to fit? I have a black bar at the right-hand side of my output window because of my monitor resolution.

Fumino: What is your screen resolution? In the meantime I'll up my resolution and see if it can be adjusted. It was supposed to re-size itself, but I did mess with a ton of things so I could have broke that part of it somewhere down the line. If I can't get it to auto re-size, I'll just put out different versions for different resolutions. Sorry about that!

Fumino: Noticed the top and bottom border doesn't stretch across all the way either. Working on it. Also fixed the Dex: stat (it was pulling the chr star for it), added a "show stats" alias in case someone wants to copy that info, and added in mr: and hp: into the triggers to pick up when reading your equipment as I forgot to add those in.